Cuccagnat Session 2: This Did Not Have to End in Death
This is a writeup of Session 2 of Miranda Elkins’ Cuccagnat campaign, where we exploring and plundering the mysteriously abandoned manse of the famous wizard Prospero the Blue. It was hastily written up for record keeping purposes during play and may make for poor reading. If this campaign sounds like fun to you, there are still spots available. Consider joining in!
Dungeons as Tutorial Zones
Two recent gaming experiences:
The Very Last Word on F*ck-You
I thought I was done writing about fuck-you design but then Ian said something that summed it all up so perfectly that I have to share it here:
Spiked Pit Review: Isle of the Bleeding Ghost by Jordan Thompson
This is a Spiked Pit Review. The idea behind these is to grab an adventure Bryce Lynch has reviewed and review it myself, without reading Bryce’s take. What I have learned from reading Bryce’s reviews and running adventures he recommends is we have different ideas about what makes a good module. Hopefully this can help widen the range of perspectives on the adventures he covers. Is this the first of a series? Not yet, but it might be if I do more.
Zelda-Style NPC Personalities
Matt, some other folks on Discord, and I, have been talking about what makes NPCs in Zelda games feel so vivid, despite how thinly sketched they often are. I’m talking minor NPCs here, like the travelling Goron who sells you gems or the alligator in the house who wants a banana.
Lessons from Nightwick on BX Combat
I have been playing a fighter in Miranda Elkins’ Nightwick Abbey for a few months now. I have reached level 3 and have a magic sword that’s +3 against undead and detects metals and invisible 3 times a day. I have won Basic D&D.
The Twins Coriander and Grommel
Two hirelings for the price of one. Sallow, dim-eyed, and all patched up. Their only adornment are their matching gold teeth – Grommel’s left canine, Coriander’s right. Coriander’s face is round like a bowl. Grommel has long shaggy hair and bangs so messy it’s a surprise he can see. They conceal a thief’s brand on his forehead.
Behold: The Tablifier
Ok ok so:
Preparing for #dungeon23, Part 2: System
Previously I wrote about my principles for #dungeon23 and the distractions and pitfalls I’m hoping to avoid. I’m going to refer to these in this post, so here’s a quick recap:
Preparing for #dungeon23, Part 1: Principles
People are getting excited about #dungeon23. I am one of them! In this post I’m going to share my thinking on the framework I’m putting together for doing mine.
subscribe via RSS
