GLOG Class: Muse
G+ is shutting down, so I've been spending more time on the OSR Discord. The OSR Discord is big on the GLOG, and has got me thinking about this weird little class I wrote up for that system a while back and never shared. Another effect of the G+ Endtimes is a tentative return to the blogosphere. In the spirit of these developments, here's...
So They've Split The Party
My last D&D session ended with the party split three ways. Usually I try to discourage that sort of thing but they're up to some sneak subterfuge and it made sense to let it happen. However, I did call the session early because I simply didn't feel prepared to deal with that kind of complexity.
In preparation for the next session, I put together a one-page procedure for dealing with parties acting in multiple areas simultaneously. The idea was to figure out a consistent way of dealing with these situations without having to do too much handwaving in terms of timing or positioning. The full procedure is below the break. It fits nicely on a single page of Letter or A4 paper.
N.B. This procedure assumes a) an OD&D-style turn structure where one turn represents about ten minutes; b) fairly structured social interaction procedures as per Courtney Campbell's On the Non-Player Character.
Search Checks and Torches
Search checks and torches are different approaches to the same problem.
Two Short Treatises on Bala-Basam
Deep Carbon Observatory, Session 1: Report and reflections
Immortal Athkan, take 2
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| This is the only permitted representation of Immortal Athkan. All others are sacrilege. |
Passive-Aggressive Wizard Generator, or, d12 Alternatives to Geas
Books
SCRAPS
Lunch-hour D&D
Okay so I was just doing my thang being on Google+ when Daniel Davis (who also does a D&D Actual Play podcast) asked this very interesting question:
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