Do I Miss Google Plus? The Answer May Surprise You

25 Apr 2019

Patrick has asked about how people are taking the demise of G+. I'm writing this post partially because it seems too long to dump in his comment section, but also because an accidental button

The Conch Tower (30-Minute Dungeon)

2 Mar 2019

Tristan Tanner has created a really compelling 30-minute Dungeon Challenge. This is both an attempt to make one of those, and to flesh out part of a sort-of-secret project I'm trying not to promise too much about.


This took me well over 30 minutes. In fact, it took me several hours, but Tristan's template (in the link above) was really helpful keeping me on track. The dungeon is rough around the edges, but I'm going to post it now or I'll second guess myself and it will never see the light of day. Hopefully I will get around to cleaning it up and throwing together in the coming days. I would also like to write some brief reflections on making this thing, but that's another post.

Without further ado, here is the dungeon:

THE CONCH TOWER

Max Ernst, Europe After the Rain II, c. 1940 - 1942



new post 2019

17 Feb 2019

GLOG Class: Muse

11 Oct 2018

G+ is shutting down, so I've been spending more time on the OSR Discord. The OSR Discord is big on the GLOG, and has got me thinking about this weird little class I wrote up for that system a while back and never shared. Another effect of the G+ Endtimes is a tentative return to the blogosphere. In the spirit of these developments, here's...

So They've Split The Party

15 Mar 2018

My last D&D session ended with the party split three ways. Usually I try to discourage that sort of thing but they're up to some sneak subterfuge and it made sense to let it happen. However, I did call the session early because I simply didn't feel prepared to deal with that kind of complexity.

In preparation for the next session, I put together a one-page procedure for dealing with parties acting in multiple areas simultaneously. The idea was to figure out a consistent way of dealing with these situations without having to do too much handwaving in terms of timing or positioning. The full procedure is below the break. It fits nicely on a single page of Letter or A4 paper.

N.B. This procedure assumes a) an OD&D-style turn structure where one turn represents about ten minutes; b) fairly structured social interaction procedures as per Courtney Campbell's On the Non-Player Character.


Search Checks and Torches

11 Nov 2017

Search checks and torches are different approaches to the same problem.

Two Short Treatises on Bala-Basam

27 Feb 2017

Deep Carbon Observatory, Session 1: Report and reflections

17 Jan 2017

Spoiler Warning: This post contains spoilers for Patrick Stuart and Scrap Princess's OSR module, Deep Carbon Observatory. Read on at your own risk.

Immortal Athkan, take 2

28 Feb 2016

I've already written about Immortal Athkan here. But for a quick refresher: Ancient warrior turned god, giant gold-covered skeleton sleeping deep inside a massive tomb. This here is my attempt to make that a self-contained class that works better with how I've been running my games these days.

I bring you...

THE ATHKANITE

This is the only permitted representation of Immortal Athkan. All others are sacrilege.

Passive-Aggressive Wizard Generator, or, d12 Alternatives to Geas

27 Feb 2016

The Wizard wants you to do something! How's he gonna make you do it?

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