Boosting the signal: "Transgender representation in OSR cyberpunk games," by Evlyn M
First, if you're somehow reading my blog and aren't already following Evlyn M at Le Chaudron Chromatique, you should be. Her artwork is some of the most beautiful and original on the RPG scene right now, her writing is bursting with fresh ideas, and her work ethic is enviable and inspiring.
The Recursive Encounter Calculator: for checking encounters over many turns
Peter's recent post on the enduring difficulty of running travel in RPGs has motivated me to make a little tool I'd been thinking about for a while. It is not a complete solution to his problem, but I hope it can at be helpful to a few GMs out there. I'll explain further, but first, the tool:
Latest Frankenrules
Do I Miss Google Plus? The Answer May Surprise You
Patrick has asked about how people are taking the demise of G+. I'm writing this post partially because it seems too long to dump in his comment section, but also because an accidental button
The Conch Tower (30-Minute Dungeon)
Tristan Tanner has created a really compelling 30-minute Dungeon Challenge. This is both an attempt to make one of those, and to flesh out part of a sort-of-secret project I'm trying not to promise too much about.
Max Ernst, Europe After the Rain II, c. 1940 - 1942 |
new post 2019
GLOG Class: Muse
G+ is shutting down, so I've been spending more time on the OSR Discord. The OSR Discord is big on the GLOG, and has got me thinking about this weird little class I wrote up for that system a while back and never shared. Another effect of the G+ Endtimes is a tentative return to the blogosphere. In the spirit of these developments, here's...
So They've Split The Party
My last D&D session ended with the party split three ways. Usually I try to discourage that sort of thing but they're up to some sneak subterfuge and it made sense to let it happen. However, I did call the session early because I simply didn't feel prepared to deal with that kind of complexity.
In preparation for the next session, I put together a one-page procedure for dealing with parties acting in multiple areas simultaneously. The idea was to figure out a consistent way of dealing with these situations without having to do too much handwaving in terms of timing or positioning. The full procedure is below the break. It fits nicely on a single page of Letter or A4 paper.
N.B. This procedure assumes a) an OD&D-style turn structure where one turn represents about ten minutes; b) fairly structured social interaction procedures as per Courtney Campbell's On the Non-Player Character.
Search Checks and Torches
Search checks and torches are different approaches to the same problem.
Two Short Treatises on Bala-Basam
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