DM-less Castle Xyntillan
Oops! It’s been a while. I’ve actually had a lot of gaming stuff going on lately that I haven’t gotten around to blogging about! For one, I kinda sorta went and wrote a game. More on that in another post. This one is about how my husband and I did a dungeon crawl through a published adventure without a DM (sorta)!
Cuccagna Session 7: Or Maybe They're Yandere and You're F*cked
This is a writeup of Session 7 of Miranda Elkins’ Cuccagna campaign, where we exploring and plundering the mysteriously abandoned manse of the famous wizard Prospero the Blue. It was hastily written up for record keeping purposes during play and may make for poor reading. If this campaign sounds like fun to you, there are still spots available. Consider joining in!
Cuccagna Session 6: I accidentally called it 'Protection from Email'
This is a writeup of Session 6 of Miranda Elkins’ Cuccagna campaign, where we exploring and plundering the mysteriously abandoned manse of the famous wizard Prospero the Blue. It was hastily written up for record keeping purposes during play and may make for poor reading. If this campaign sounds like fun to you, there are still spots available. Consider joining in!
Cuccagnat Session 5: Put 'Er There
This is a writeup of Session 5 of Miranda Elkins’ Cuccagnat campaign, where we exploring and plundering the mysteriously abandoned manse of the famous wizard Prospero the Blue. It was hastily written up for record keeping purposes during play and may make for poor reading. If this campaign sounds like fun to you, there are still spots available. Consider joining in!
Cuccagnat Session 4: The One Where We Cash Out
This is a writeup of Session 4 of Miranda Elkins’ Cuccagnat campaign, where we exploring and plundering the mysteriously abandoned manse of the famous wizard Prospero the Blue. It was hastily written up for record keeping purposes during play and may make for poor reading. If this campaign sounds like fun to you, there are still spots available. Consider joining in!
Cuccagnat Session 3: They're Rather Phallic, But Mushrooms Often Are
This is a writeup of Session 3 of Miranda Elkins’ Cuccagnat campaign, where we exploring and plundering the mysteriously abandoned manse of the famous wizard Prospero the Blue. It was hastily written up for record keeping purposes during play and may make for poor reading. If this campaign sounds like fun to you, there are still spots available. Consider joining in!
Cuccagnat Session 2: This Did Not Have to End in Death
This is a writeup of Session 2 of Miranda Elkins’ Cuccagnat campaign, where we exploring and plundering the mysteriously abandoned manse of the famous wizard Prospero the Blue. It was hastily written up for record keeping purposes during play and may make for poor reading. If this campaign sounds like fun to you, there are still spots available. Consider joining in!
Dungeons as Tutorial Zones
Two recent gaming experiences:
The Very Last Word on F*ck-You
I thought I was done writing about fuck-you design but then Ian said something that summed it all up so perfectly that I have to share it here:
Spiked Pit Review: Isle of the Bleeding Ghost by Jordan Thompson
This is a Spiked Pit Review. The idea behind these is to grab an adventure Bryce Lynch has reviewed and review it myself, without reading Bryce’s take. What I have learned from reading Bryce’s reviews and running adventures he recommends is we have different ideas about what makes a good module. Hopefully this can help widen the range of perspectives on the adventures he covers. Is this the first of a series? Not yet, but it might be if I do more.
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